Replay Mod Forums

Render
    • User
    • 3 forum posts
    User368
    #1

    Aug 13 15, 12:33 PM

    Hello any idea what do I have to do so it doesn't render the begining?
    For example I want it to render from 0:50 to 1:10 and I don't want to lose 50 seconds just for 20 seconds of video. Any tips? (I looked in tutorials but couldn't find anything related to this)


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    User37
    #2

    Aug 13 15, 12:34 PM

    What you can do is start the camera paths at the specific time you want it to start at. Use the time line to jump to where you want the Camera path (and render) to start, press V on the keyboard to sync the timelines and add your first position and a time keyframe there.


    • User
    • 3 forum posts
    User368

    in response to User37

    #3

    Aug 13 15, 12:46 PM


    What you can do is start the camera paths at the specific time you want it to start at. Use the time line to jump to where you want the Camera path (and render) to start, press V on the keyboard to sync the timelines and add your first position and a time keyframe there.

    I did create a path that way. When I review the path in-game it works just fine but when I render, it starts all the way from the beginning.


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    User37
    #4

    Aug 13 15, 12:47 PM

    The Renderer will only render from the very first position/time keyframe, make sure that your very first keyframes are exactly where you want the render to begin.


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    User20
    #5

    Aug 13 15, 12:47 PM | Last edited: Aug 13 15, 12:48 PM

    You can use the X Key to save your current Time and Keyframes, exit the Replay, go to the Replay Editor and use the Trim function, go back to the edited Replay, load your Repository again and it will be fixed.


    The Renderer will only render from the very first position/time keyframe, make sure that your very first keyframes are exactly where you want the render to begin.

    Exactly



    • User
    • 3 forum posts
    User368
    #6

    Aug 13 15, 01:06 PM | Last edited: Aug 13 15, 01:17 PM

    Ok. Thanks a lot! :D


    • Moderator
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    User37

    in response to User368

    #7

    Aug 13 15, 01:07 PM


    Ok. Thanks a lot! :D
    Let us know how it goes :)


    • User
    • 4 forum posts
    User764
    #8

    Aug 13 15, 03:20 PM

    My issue is kinda similar to this one so I'm posting here: The Trim function is not working for me (probably because of a Bungee server switching) and synchronizing the timelines does nothing when I start rendering.
    I don't see any way not to render from the very beginning of the scene but I'd like to know why the rendering is not made so it starts from the first time keyframe, I think it would make sense.


    • Developer
    • 1883 forum posts
    User10

    in response to User764

    #9

    Aug 13 15, 03:39 PM | Last edited: Aug 13 15, 03:40 PM


    My issue is kinda similar to this one so I'm posting here: The Trim function is not working for me (probably because of a Bungee server switching) and synchronizing the timelines does nothing when I start rendering.
    I don't see any way not to render from the very beginning of the scene but I'd like to know why the rendering is not made so it starts from the first time keyframe, I think it would make sense.

    Time keyframes don't work that way. Rendering starts at 0:00 of the bottom timeline. The bottom timeline corresponds 1:1 to the resulting video.
    Therefore if you place one time keyframe at 0:00 on the bottom timeline, it'll define the time in the replay at the beginning of the video. If you do not place it at 0:00 but e.g. at 0:15 it'll first render 15 seconds worth of video before reaching the time you want it to be at.


    • User
    • 4 forum posts



    My issue is kinda similar to this one so I'm posting here: The Trim function is not working for me (probably because of a Bungee server switching) and synchronizing the timelines does nothing when I start rendering.
    I don't see any way not to render from the very beginning of the scene but I'd like to know why the rendering is not made so it starts from the first time keyframe, I think it would make sense.

    Time keyframes don't work that way. Rendering starts at 0:00 of the bottom timeline. The bottom timeline corresponds 1:1 to the resulting video.
    Therefore if you place one time keyframe at 0:00 on the bottom timeline, it'll define the time in the replay at the beginning of the video. If you do not place it at 0:00 but e.g. at 0:15 it'll first render 15 seconds worth of video before reaching the time you want it to be at.

    Alright I think I got it. Thank you!