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Locked ReplayMod crashes with Shader Mod
    • User
    • 56 forum posts
    User883
    #1

    Dec 22 15, 07:52 PM

    Hey!
    After installing FFMPEG with Homebrew, i joined my server -And the game crashed.

    When using the ReplayMod and Shaders, i can't join my server without crashing Minecraft.

    ---- Minecraft Crash Report ----

    WARNING: coremods are present:
    LoadingPlugin (ReplayMod_v1.0.7.jar)
    Contact their authors BEFORE contacting forge

    // You should try our sister game, Minceraft!

    Time: 22.12.15 19:51
    Description: Tesselating block model

    java.lang.IndexOutOfBoundsException: Index: 2, Size: 1
    at java.util.ArrayList.rangeCheck(ArrayList.java:653)
    at java.util.ArrayList.get(ArrayList.java:429)
    at net.minecraft.client.renderer.vertex.VertexFormat.func_177348_c(SourceFile:126)
    at net.minecraftforge.client.model.pipeline.VertexLighterFlat.processQuad(VertexLighterFlat.java:162)
    at net.minecraftforge.client.model.pipeline.QuadGatheringTransformer.put(QuadGatheringTransformer.java:38)
    at net.minecraftforge.client.model.pipeline.LightUtil.putBakedQuad(LightUtil.java:104)
    at net.minecraft.client.renderer.block.model.BakedQuad.pipe(BakedQuad.java:10)
    at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.render(ForgeBlockModelRenderer.java:100)
    at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.func_178265_a(ForgeBlockModelRenderer.java:65)
    at net.minecraft.client.renderer.BlockModelRenderer.func_178267_a(BlockModelRenderer.java:44)
    at net.minecraft.client.renderer.BlockModelRenderer.func_178259_a(BlockModelRenderer.java:34)
    at net.minecraft.client.renderer.BlockRendererDispatcher.func_175018_a(BlockRendererDispatcher.java:95)
    at net.minecraft.client.renderer.chunk.RenderChunk.func_178581_b(RenderChunk.java:178)
    at net.minecraft.client.renderer.chunk.ChunkRenderWorker.func_178474_a(SourceFile:78)
    at net.minecraft.client.renderer.chunk.ChunkRenderDispatcher.func_178505_b(SourceFile:120)
    at net.minecraft.client.renderer.RenderGlobal.setupTerrain$Original(RenderGlobal.java:882)
    at net.minecraft.client.renderer.RenderGlobal.func_174970_a(RenderGlobal.java)
    at shadersmod.client.ShadersRender.setupTerrain(ShadersRender.java:57)
    at net.minecraft.client.renderer.EntityRenderer.func_175068_a(EntityRenderer.java:1267)
    at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1210)
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1035)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1055)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:345)
    at net.minecraft.client.main.Main.main(SourceFile:120)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:497)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at java.util.ArrayList.rangeCheck(ArrayList.java:653)
    at java.util.ArrayList.get(ArrayList.java:429)
    at net.minecraft.client.renderer.vertex.VertexFormat.func_177348_c(SourceFile:126)
    at net.minecraftforge.client.model.pipeline.VertexLighterFlat.processQuad(VertexLighterFlat.java:162)
    at net.minecraftforge.client.model.pipeline.QuadGatheringTransformer.put(QuadGatheringTransformer.java:38)
    at net.minecraftforge.client.model.pipeline.LightUtil.putBakedQuad(LightUtil.java:104)
    at net.minecraft.client.renderer.block.model.BakedQuad.pipe(BakedQuad.java:10)
    at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.render(ForgeBlockModelRenderer.java:100)
    at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.func_178265_a(ForgeBlockModelRenderer.java:65)

    -- Block model being tesselated --
    Details:
    Block: minecraft:diamond_ore
    Block location: World: (0,107,-8), Chunk: (at 0,6,8 in 0,-1; contains blocks 0,0,-16 to 15,255,-1), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
    Using AO: true
    Stacktrace:
    at net.minecraft.client.renderer.BlockModelRenderer.func_178267_a(BlockModelRenderer.java:44)
    at net.minecraft.client.renderer.BlockModelRenderer.func_178259_a(BlockModelRenderer.java:34)

    -- Block being tesselated --
    Details:
    Block type: ID #56 (tile.oreDiamond // net.minecraft.block.BlockOre)
    Block data value: 0 / 0x0 / 0b0000
    Block location: World: (0,107,-8), Chunk: (at 0,6,8 in 0,-1; contains blocks 0,0,-16 to 15,255,-1), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
    Stacktrace:
    at net.minecraft.client.renderer.BlockRendererDispatcher.func_175018_a(BlockRendererDispatcher.java:95)
    at net.minecraft.client.renderer.chunk.RenderChunk.func_178581_b(RenderChunk.java:178)
    at net.minecraft.client.renderer.chunk.ChunkRenderWorker.func_178474_a(SourceFile:78)
    at net.minecraft.client.renderer.chunk.ChunkRenderDispatcher.func_178505_b(SourceFile:120)
    at net.minecraft.client.renderer.RenderGlobal.setupTerrain$Original(RenderGlobal.java:882)
    at net.minecraft.client.renderer.RenderGlobal.func_174970_a(RenderGlobal.java)
    at shadersmod.client.ShadersRender.setupTerrain(ShadersRender.java:57)
    at net.minecraft.client.renderer.EntityRenderer.func_175068_a(EntityRenderer.java:1267)
    at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1210)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 1 total; [EntityPlayerSP['v_f_1'/5531, l='MpServer', x=12,64, y=125,96, z=-11,80]]
    Chunk stats: MultiplayerChunkCache: 160, 160
    Level seed: 0
    Level generator: ID 01 - flat, ver 0. Features enabled: false
    Level generator options:
    Level spawn location: 1,00,4,00,0,00 - World: (1,4,0), Chunk: (at 1,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 11222834 game time, 3456862 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
    Forced entities: 1 total; [EntityPlayerSP['v_f_1'/5531, l='MpServer', x=12,64, y=125,96, z=-11,80]]
    Retry entities: 0 total; []
    Server brand: Spigot
    Server type: Non-integrated multiplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:351)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2502)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:367)
    at net.minecraft.client.main.Main.main(SourceFile:120)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:497)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.8
    Operating System: Mac OS X (x86_64) version 10.11
    Java Version: 1.8.0_60, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 394624352 bytes (376 MB) / 724967424 bytes (691 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.4.1563 4 mods loaded, 4 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.4.1563.jar)
    UCHIJA Forge{11.14.4.1563} [Minecraft Forge] (forge-1.8-11.14.4.1563.jar)
    UCHIJA replaymod{1.0.7-67037e8} [Replay Mod] (ReplayMod_v1.0.7.jar)
    Loaded coremods (and transformers):
    LoadingPlugin (ReplayMod_v1.0.7.jar)
    eu.crushedpixel.replaymod.coremod.ForceChunkLoadingCT
    eu.crushedpixel.replaymod.coremod.ClippingHelperCT
    Launched Version: 1.8-forge1.8-11.14.4.1563
    LWJGL: 2.9.2
    OpenGL: Intel(R) Iris(TM) Pro Graphics 6200 GL version 2.1 INTEL-10.10.15, Intel Inc.
    GL Caps: Using GL 1.3 multitexturing.
    Using GL 1.3 texture combiners.
    Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
    Shaders are available because OpenGL 2.1 is supported.
    VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: Yes
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: [ExtendedPvP]
    Current Language: English (US)
    Profiler Position: N/A (disabled)



    • Developer
    • 818 forum posts
    User1
    #2

    Dec 22 15, 07:54 PM

    This has nothing to do with FFmpeg and is a Shader related issue.
    Please test if it works without the ReplayMod installed.


    • User
    • 56 forum posts
    User883
    #3

    Dec 22 15, 07:57 PM | Last edited: Dec 22 15, 07:57 PM

    Its really a Shader-Related issue :/

    As experienced programmer, can you read the problem out within the bug report?
    (No, i don't expect you to read it but maybe there are key words)

    Did i used a bad block, is it a Skull, or is it an unfixable bug?


    • Developer
    • 818 forum posts
    User1
    #4

    Dec 22 15, 07:59 PM

    It has something to do with the way the Shaders Mod renders blocks. Nothing you can really do about that.


    • User
    • 56 forum posts
    User883

    in response to User1

    #5

    Dec 22 15, 08:01 PM


    It has something to do with the way the Shaders Mod renders blocks. Nothing you can really do about that.


    Well than i'll render it without it.

    Thanks for the fast support!