Replay Mod Forums

Saveing positions
    • User
    • 19 forum posts
    User16536
    #1

    Dec 20 15, 04:20 PM

    So basically saving the player position to make shots videos like this one (changing walls):
    https://youtu.be/emODybheZbw?t=1m57s

    :)


    • User
    • 132 forum posts
    User738
    #2

    Dec 20 15, 04:58 PM

    This montage was not created using the ReplayMod, so there isn't really any saving positions for it. However you can create this effect by creating the same camera paths for both walls, export both footages, and then you use a video editor to switch between both footages per beat (~0.3seconds).


    • User
    • 19 forum posts


    This montage was not created using the ReplayMod, so there isn't really any saving positions for it. However you can create this effect by creating the same camera paths for both walls, export both footages, and then you use a video editor to switch between both footages per beat (~0.3seconds).


    I know that. creating the same paths is not as easy as it seems.
    With the old mod you could just run the path over and over again, in the ReplayMod is a little bit different.


    • Beta Tester
    • 250 forum posts



    This montage was not created using the ReplayMod, so there isn't really any saving positions for it. However you can create this effect by creating the same camera paths for both walls, export both footages, and then you use a video editor to switch between both footages per beat (~0.3seconds).


    I know that. creating the same paths is not as easy as it seems.
    With the old mod you could just run the path over and over again, in the ReplayMod is a little bit different.
    Double-clicking a keyframe on the keyframe timeline will bring up a menu for more detailed editing.
    This makes it a lot easier to create the same path two times.


    • User
    • 19 forum posts




    This montage was not created using the ReplayMod, so there isn't really any saving positions for it. However you can create this effect by creating the same camera paths for both walls, export both footages, and then you use a video editor to switch between both footages per beat (~0.3seconds).


    I know that. creating the same paths is not as easy as it seems.
    With the old mod you could just run the path over and over again, in the ReplayMod is a little bit different.
    Double-clicking a keyframe on the keyframe timeline will bring up a menu for more detailed editing.
    This makes it a lot easier to create the same path two times.


    Hmmm, yeah it can help. thank you
    But still maybe adding a GUI with saved positions will be cool3



    • Beta Tester
    • 250 forum posts
    User34

    in response to User16536

    #6

    Dec 20 15, 06:15 PM | Last edited: Dec 20 15, 06:18 PM

    Spoiler: Quote

    You actually can save keyframes using the Keyframe Repository, which is accessed using the X key.
    EDIT: You can open the .mcpr file with a program like 7z. There should be a paths.json file which you can copy from one replay to the other.


    • User
    • 19 forum posts


    Spoiler: Quote

    You actually can save keyframes using the Keyframe Repository, which is accessed using the X key.
    EDIT: You can open the .mcpr file with a program like 7z. There should be a paths.json file which you can copy from one replay to the other.


    Yes that's pretty much it.


    • User
    • 19 forum posts


    Spoiler: Quote

    You actually can save keyframes using the Keyframe Repository, which is accessed using the X key.
    EDIT: You can open the .mcpr file with a program like 7z. There should be a paths.json file which you can copy from one replay to the other.


    exactly! thank you :)