Replay Mod Forums

Spectating mode and other problems with shaders
    • User
    • 46 forum posts
    User23429
    #1

    Dec 13 15, 11:03 PM

    The moment i've seen CrushedPixel video on YouTube announcing shaders compatibility i immediately updated the mod, can't thank you enough for that.

    So i loaded up one of my replays and imported some keyframes, some of which were spectating keyframes and i rendered the video straight away, the problem is that in the final video the spectating moments are too grayish and desaturated for some reason, only glass and glass pane blocks are rendered normally in that mode (i've tested several shaders)

    Also, when rendering equirectangular videos with shaders the final video has vignetting enabled, black lines are clearly visible where the images are stitched together


    • Developer
    • 818 forum posts
    User1
    #2

    Dec 13 15, 11:21 PM

    I'm currently working on fixing Spectator Mode Rendering.

    We can't do anything about the last part (with Equirectangular rendering), as that's the Shader's fault. Use a Shader without Motion Blur.


    • User
    • 46 forum posts
    User23429
    #3

    Dec 14 15, 07:45 PM | Last edited: Dec 14 15, 07:46 PM

    Good!
    I went into the code of the shader and disabled the vignetting, i also created a small resource pack with a totally transparent image for the default vignette, now the effect is reduced but still somehow visible, less than before, but it's still there


    • Developer
    • 818 forum posts
    User1

    in response to User23429

    #4

    Dec 14 15, 07:50 PM | Last edited: Dec 14 15, 07:51 PM


    Good!
    I went into the code of the shader and disabled the vignetting, i also created a small resource pack with a totally transparent image for the default vignette, now the effect is reduced but still somehow visible, less than before, but it's still there

    A screenshot would probably help.
    Also the vignette in the resource pack has no effect on the rendered videos.


    • Developer
    • 818 forum posts
    User1
    #5

    Dec 16 15, 10:39 AM

    Transparent blocks getting rendered over solid blocks in first person mode with Shaders installed has been fixed in the "Latest Snapshot" version of the mod, which you can grab at the Downloads Page. Thanks for reporting!