Replay Mod Forums

Crashing (+ Some Bugs)
    • User
    • 5 forum posts
    User351
    #1

    Aug 13 15, 04:52 AM | Last edited: Aug 13 15, 05:11 AM

    Spoiler: Crash Log


    • Developer
    • 1883 forum posts
    User10
    #2

    Aug 13 15, 07:43 AM

    Thanks for the bug report, we'll inform you once it's fixed.

    As for the other bugs:
    1. Known
    2. Auto-save is in development, for now make sure to save your path frequently
    3. If you can reproduce this reliably, create a new thread and post at least the following: the replay, the full crash, time from which you jumped, time to which you jumped.
    4. Sorry, might be due to the time here but I don't quiet get what you're doing here. Please post the full crash and steps to reproduce it (feel free to create a new thread for that).

    In case you're referring to the 'Edit X Keyframe' gui. No, I don't think there's a way to do that at the moment. Why would you like to do that?

    You're welcome. Thanks for helping the mod become more stable.


    • Developer
    • 1883 forum posts
    User10
    #3

    Aug 13 15, 12:29 PM

    Both bugs (crash log and 1.) should be fixed as of 1.0.1
    Could you test again and confirm that they were fixed?


    • User
    • 5 forum posts
    User351

    in response to User10

    #4

    Aug 13 15, 05:03 PM


    Both bugs (crash log and 1.) should be fixed as of 1.0.1
    Could you test again and confirm that they were fixed?

    I will start testing ASAP! And for clarification of last time:
    1. How do you save a path midway through editing?
    2. Let me try to describe what I mean through my previous post question. I want to be able to edit the camera angle through key frames, but I do not want the video to be still when I do this. For example, when I hit V and set a key frame, skip forward a few seconds on the key frame time line, and move the camera angle, and then hit play, it does not show me what the video would look like with those key frame positions in it. Hopefully that will clarify everything.

    Thanks again!


    • Beta Tester
    • 250 forum posts
    User34

    in response to User351

    #5

    Aug 13 15, 05:12 PM



    Both bugs (crash log and 1.) should be fixed as of 1.0.1
    Could you test again and confirm that they were fixed?

    I will start testing ASAP! And for clarification of last time:
    1. How do you save a path midway through editing?
    2. Let me try to describe what I mean through my previous post question. I want to be able to edit the camera angle through key frames, but I do not want the video to be still when I do this. For example, when I hit V and set a key frame, skip forward a few seconds on the key frame time line, and move the camera angle, and then hit play, it does not show me what the video would look like with those key frame positions in it. Hopefully that will clarify everything.

    Thanks again!
    1. Using the Keyframe Repository
    2. Do you mean it doesn't show the set keyframe angle or the angle of you moving after setting the keyframe?



    • User
    • 5 forum posts
    User351

    in response to User34

    #6

    Aug 13 15, 06:06 PM




    Both bugs (crash log and 1.) should be fixed as of 1.0.1
    Could you test again and confirm that they were fixed?

    I will start testing ASAP! And for clarification of last time:
    1. How do you save a path midway through editing?
    2. Let me try to describe what I mean through my previous post question. I want to be able to edit the camera angle through key frames, but I do not want the video to be still when I do this. For example, when I hit V and set a key frame, skip forward a few seconds on the key frame time line, and move the camera angle, and then hit play, it does not show me what the video would look like with those key frame positions in it. Hopefully that will clarify everything.

    Thanks again!
    1. Using the Keyframe Repository
    2. Do you mean it doesn't show the set keyframe angle or the angle of you moving after setting the keyframe?


    In response to 2:
    No no, sorry I am being so confusing. Let me try again. I have a Replay saved of, let's say, a minigame. I want to make it so I can sit in the middle of the map, and just add [camera] position key frames so that every 40 seconds or so I turn a full circle, without moving my physical position (x,y,z). So, by doing this, I would set an initial time key frame and regular key frame facing the starting position. Then on the Key Frame Timeline, I would move forwards 10 seconds (without placing any key frames yet). Now I move my camera position clockwise 90º, set the time key frame and key frame. I repeat this several times throughout the video so that I continue making a circle throughout the entire thing (if there is an easier way to do this, let me know too). If I go to replay the work I did on the key frame timeline, the camera does exactly what it is supposed to do. It moves in a circle throughout the duration of the minigame. However, I do not see the game play part of the video (the actual characters moving around, fighting, etc.) moving behind the key frames. How do I do this?

    Hopefully that clarifies things. XD


    • Beta Tester
    • 250 forum posts
    User34
    #7

    Aug 13 15, 06:18 PM

    So you're saying the camera is fine but the 'time' is stopped and nothing happens except for the camera moving?
    If so, you need to add time keyframes.


    • User
    • 5 forum posts
    User351

    in response to User34

    #8

    Aug 13 15, 06:22 PM


    So you're saying the camera is fine but the 'time' is stopped and nothing happens except for the camera moving?
    If so, you need to add time keyframes.

    Well that is a much simpler way of saying it, but yes exactly! Should the time key frames happen at every single key frame I place?


    • User
    • 5 forum posts
    User351
    #9

    Aug 13 15, 06:31 PM

    Never mind! I figured out with a bit of research (which is what I should have done before). Thank you for your help!


    • Beta Tester
    • 250 forum posts
    User34
    #10

    Aug 13 15, 06:31 PM

    No problem! Glad I could help you!