Replay Mod Forums

More Ingame options
    • User
    • 1 forum post
    User13285
    #1

    Sep 11 15, 03:09 AM | Last edited: Sep 11 15, 03:09 AM

    I imagine this is has been suggested before but I didn't see anything during my brief glance at the feature requests

    -Ability to cut recordings in-game (Split the previous and future footage into two replays)
    -Stop/start recording in-game

    I'd love to use this to record some cinematic shots for minigames on servers like Hypixel, but to keep games in separate replays, I have to leave the server and rejoin between games.


    • Moderator
    • Beta Tester
    • 125 forum posts
    User37
    #2

    Sep 11 15, 08:28 AM | Last edited: Sep 11 15, 08:28 AM

    These features aren't available.

    -Ability to cut recordings in-game (Split the previous and future footage into two replays)

    For this, there is the replay editor, so while you can't split recordings while you are actually in game busy playing (and recording at the same time) you can edit them after the fact using the replay editor.

    -Stop/start recording in-game

    For this request, it's actually been requested quite a bit, but it won't work because of how the mod actually works. When you join a server and start recording, the mod gets crucial information at that point, so to stop the recording then restart it the mod would not be able to gather that crucial information again. Not sure if that makes much sense but basically this feature would be hard to implement.


    • User
    • 47 forum posts


    These features aren't available.

    -Ability to cut recordings in-game (Split the previous and future footage into two replays)

    For this, there is the replay editor, so while you can't split recordings while you are actually in game busy playing (and recording at the same time) you can edit them after the fact using the replay editor.

    -Stop/start recording in-game

    For this request, it's actually been requested quite a bit, but it won't work because of how the mod actually works. When you join a server and start recording, the mod gets crucial information at that point, so to stop the recording then restart it the mod would not be able to gather that crucial information again. Not sure if that makes much sense but basically this feature would be hard to implement.

    About the second feature, the mod could always passively record the crucial data (e.g. chunk packets, player uuid's, etc) and then only start recording the rest of the packets (e.g. Player movement, chests opening, etc) when the player wants to.
    You could also take the approach of just scraping all past unimportant data when the player hits the record key and shift the timestamps of all the past important packets to timestamp 0


    • Developer
    • 818 forum posts



    These features aren't available.

    -Ability to cut recordings in-game (Split the previous and future footage into two replays)

    For this, there is the replay editor, so while you can't split recordings while you are actually in game busy playing (and recording at the same time) you can edit them after the fact using the replay editor.

    -Stop/start recording in-game

    For this request, it's actually been requested quite a bit, but it won't work because of how the mod actually works. When you join a server and start recording, the mod gets crucial information at that point, so to stop the recording then restart it the mod would not be able to gather that crucial information again. Not sure if that makes much sense but basically this feature would be hard to implement.

    About the second feature, the mod could always passively record the crucial data (e.g. chunk packets, player uuid's, etc) and then only start recording the rest of the packets (e.g. Player movement, chests opening, etc) when the player wants to.
    You could also take the approach of just scraping all past unimportant data when the player hits the record key and shift the timestamps of all the past important packets to timestamp 0

    This is possible using the ReplayStudio, that's right.
    A possible solution would be to always record the whole session from the beginning, and to use the ReplayStudio's trim feature (as used in the Replay Editor) when saving the Replay.
    Of course we would keep a setting to automatically start recording when joining the world/server.
    CC @User10 for feedback to that idea.