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Locked [Bug Report] - Saving Keyframes
    • User
    • 10 forum posts
    User8838
    #1

    Aug 24 15, 02:51 AM

    Im getting a lot of crashes from simply trying to save my work. It's very frustrating. I can preview the path and it views fine. To insure I don't lose the work I've done I begun habitually logging off to try and save the keyframes in the repository but still get crashes. I have no idea why at this point. Sometimes it works, sometimes it doesn't.

    Here's a copy of one of the crash reports:

    ---- Minecraft Crash Report ----
    // Shall we play a game?

    Time: 23/08/15 6:44 PM
    Description: Unexpected error

    java.lang.NullPointerException: Unexpected error

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.8
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 732810736 bytes (698 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
    FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.3.1450 4 mods loaded, 4 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.3.1450.jar)
    UCHIJA Forge{11.14.3.1450} [Minecraft Forge] (forge-1.8-11.14.3.1450.jar)
    UCHIJA replaymod{1.0-88cea2d} [Replay Mod] (ReplayMod_v1.0.jar)
    Loaded coremods (and transformers):
    LoadingPlugin (ReplayMod_v1.0.jar)
    eu.crushedpixel.replaymod.coremod.ForceChunkLoadingCT
    GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13399 Compatibility Profile Context 15.200.1062.0' Renderer: 'AMD Radeon R9 200 Series'
    Launched Version: 1.8-Forge11.14.3.1450
    LWJGL: 2.9.1
    OpenGL: AMD Radeon R9 200 Series GL version 4.5.13399 Compatibility Profile Context 15.200.1062.0, ATI Technologies Inc.
    GL Caps: Using GL 1.3 multitexturing.
    Using GL 1.3 texture combiners.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Shaders are available because OpenGL 2.1 is supported.
    VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: No
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)


    • Developer
    • 818 forum posts
    User1
    #2

    Aug 24 15, 10:04 AM

    Is there anything else in the log? Looks pretty empty to me, the Stacktrace is missing (or something went so horribly wrong that there isn't a Stacktrace for some reason)


    • Developer
    • 1883 forum posts
    User10
    #3

    Aug 24 15, 10:45 AM

    You're using version 1.0. Please update to the latest version (1.0.3).


    • User
    • 10 forum posts
    User8838
    #4

    Aug 24 15, 05:35 PM

    Yea I upgraded last night and played with it for a bit and no apparent crashes related to saving keyframes. Ill be working on with it again later today. If it occurs again Ill keep an eye on the crash reports for stacktrace. Thanks for the quick replies. ;)


    • User
    • 10 forum posts
    User8838
    #5

    Aug 25 15, 07:29 AM

    No more crashes. It seems this has been addressed in the update version. Thank you! :)



    • Developer
    • 818 forum posts
    User1

    in response to User8838

    #6

    Aug 25 15, 08:35 AM


    No more crashes. It seems this has been addressed in the update version. Thank you! :)

    I am responsible for the Keyframe Presets and File Saving, and if I remember correctly I didn't change anything in that direction (except for Custom Objects being saved in the Keyframe Presets since 1.0.3), but if it works for you now I'm happy :D


    • User
    • 10 forum posts
    User9460
    #7

    Aug 25 15, 11:28 AM

    Just informing the devs that the JVM omits the stack trace of exceptions sometimes to improve performance when it's being threw too much, you can force it to create the stack trace with this argument:
    -XX:-OmitStackTraceInFastThrow

    ;)