Replay Mod Forums

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Locked FFMPEG can't be detected, even when installed
    • User
    • 12 forum posts
    User113
    #1

    Aug 13 15, 02:23 AM

    I successfully installed FFMPEG using Homebrew (Mac), but the Replay Mod can't seem to find it. I made sure that it installed by typing in the Terminal command, and it worked.

    Still, when I try to render, I get this screen:

    It's worth noting that I'm running Minecraft on my Gameband, so the "minecraft" folder is not located where it usually is. Is that the possible problem? If so, is there a fix?


    • Developer
    • 818 forum posts
    User1
    #2

    Aug 13 15, 02:32 AM

    Please refer to the documentation, which tells you how to fix this issue by manually linking to the executable.


    • User
    • 13 forum posts
    User326
    #3

    Aug 13 15, 02:34 AM

    I had this issue, and I simply re-launched MC and it fixed it (I installed it while having MC open), but this might not be your case.


    • User
    • 12 forum posts
    User113

    in response to User1

    #4

    Aug 13 15, 03:08 AM


    Please refer to the documentation, which tells you how to fix this issue by manually linking to the executable.

    Thank you! I should have checked there first. Will I have to enter the file path every time I render?


    • Moderator
    • Beta Tester
    • 125 forum posts
    User37

    in response to User113

    #5

    Aug 13 15, 06:00 AM



    Please refer to the documentation, which tells you how to fix this issue by manually linking to the executable.

    Thank you! I should have checked there first. Will I have to enter the file path every time I render?

    As far as I am aware you only need to enter the path once. I Would appreciate it if you could test though and leave a comment here so that we know if it's something that needs to be addressed :)



    • User
    • 12 forum posts
    User113

    in response to User37

    #6

    Aug 13 15, 07:35 AM




    Please refer to the documentation, which tells you how to fix this issue by manually linking to the executable.

    Thank you! I should have checked there first. Will I have to enter the file path every time I render?

    As far as I am aware you only need to enter the path once. I Would appreciate it if you could test though and leave a comment here so that we know if it's something that needs to be addressed :)

    The setting stays. Thanks!


    • Moderator
    • Beta Tester
    • 212 forum posts
    User26
    #7

    Aug 13 15, 07:38 AM

    Problem resolved. Locking.