Replay Mod Forums

Wrong Block-Models in ReplayViewer-Mode
    • User
    • 6 forum posts
    User8720
    #1

    Aug 22 15, 08:02 PM | Last edited: Aug 22 15, 08:03 PM

    Here you can see a example of the bug: Click me
    I use my own Modpack for my MC-Let's Play.
    On the map you can see furniture from Mr. crayfish's furniture mod which is mixed up with Flowers from the PlantMegaPack mod.
    So there should be the flowers not the furniture :D
    I hope that you will find a way to fix this Block-ID problem!
    Do you need more information about my Modpack?

    PS: Sorry for bad English, I'm from Germany :)


    • Developer
    • 1883 forum posts
    User10
    #2

    Aug 22 15, 09:07 PM

    Please try to remove mods one by one and try to find the most minimal combination that still reproduces this bug. Then please list all mods and their versions.


    • User
    • 6 forum posts
    User8720
    #3

    Aug 24 15, 09:17 PM | Last edited: Aug 25 15, 10:30 AM

    There you go:

    These are the mods who add blocks to the game. These added blocks where all mixed up with the ID's.
    I hope that I described it well.
    Optifine has to be installed. Without it I can't open the replay. I know that I am not able to render with it.


    • User
    • 6 forum posts
    User8720
    #4

    Sep 24 15, 10:11 PM | Last edited: Sep 24 15, 10:13 PM

    Could I get support for my bug? I knew that there are a lot of Bugs but I think this should be fixed!
    I think my Bug Report has been forgotten :D


    • Developer
    • 1883 forum posts
    User10
    #5

    Sep 24 15, 11:25 PM

    We do not have time to download nine mods, install them all and test with them.
    Please try to find the minimal combination of mods that still cause this issue. Optimally that should be only three mods (e.g. crayfish, plants and replay).
    Then list their names and versions as you did above.

    You can check on Trello to know whether we've forgotten about a bug. Once we know enough about a bug to fix it, we add a card for it. If there's no card then we need more information or we have actually forgotten it.

    That being said, compatibility issues are also collected in this Google Doc where they are ordered by their importance and how difficult they are to fix (if source code is available or they are used by hundreds of thousands of users, they're generally ranked higher). They are all ranked lower than bugs in the mod itself.



    • User
    • 6 forum posts
    User8720
    #6

    Sep 25 15, 02:03 PM | Last edited: Sep 25 15, 02:04 PM

    All right. Thank you for your information :)
    My Game runs now with your mentioned mods and Optifine. As I told you, I can't open the replay without Optifine so it must be installed. With version 1.0.5 I can open it again without Optifine.
    It's still the same. Now only a few ID's are mixed up.


    Here is the modlist:


    • User
    • 6 forum posts
    User8720
    #7

    Nov 05 15, 09:07 AM

    Bump


    • User
    • 6 forum posts
    User8720
    #8

    Nov 14 15, 12:37 AM

    So I think in the new update it's fixed! In the first test there are no blockmodels mixed up! Thank you for the fix :)