In a replay recording, after I fast forward and skip, my player just turns invisible. And If I try to look at their perspective a weird glitch screen appears.
https://www.youtube.com/watch?v=Y6c1905H8jQ&feature=youtu.be
After some more fast forwarding trying to see the bug, my game crashes. Here is the report.
---- Minecraft Crash Report ----
// There are four lights!
Time: 8/31/19 6:18 PM
Description: Unexpected error
java.lang.NullPointerException: Unexpected error
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1914)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 870517880 bytes (830 MB) / 1275068416 bytes (1216 MB) up to 8589934592 bytes (8192 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx8G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 7, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 13 mods loaded, 13 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCHIJA Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UCHIJA replaymod-compat{1.7.10-2.1.4} [Replay Mod - Compatibility] (replaymod-1.7.10-2.1.4.jar)
UCHIJA replaymod{1.7.10-2.1.4} [Replay Mod] (replaymod-1.7.10-2.1.4.jar)
UCHIJA replaymod-editor{1.7.10-2.1.4} [Replay Mod - Replay Editor] (replaymod-1.7.10-2.1.4.jar)
UCHIJA replaymod-extras{1.7.10-2.1.4} [Replay Mod - Extras] (replaymod-1.7.10-2.1.4.jar)
UCHIJA replaymod-online{1.7.10-2.1.4} [Replay Mod - Online] (replaymod-1.7.10-2.1.4.jar)
UCHIJA replaymod-recording{1.7.10-2.1.4} [Replay Mod - Recording] (replaymod-1.7.10-2.1.4.jar)
UCHIJA replaymod-render{1.7.10-2.1.4} [Replay Mod - Render] (replaymod-1.7.10-2.1.4.jar)
UCHIJA replaymod-replay{1.7.10-2.1.4} [Replay Mod - Replay] (replaymod-1.7.10-2.1.4.jar)
UCHIJA replaymod-restrictions{1.7.10-2.1.4} [Replay Mod - Restrictions] (replaymod-1.7.10-2.1.4.jar)
UCHIJA replaymod-simplepathing{1.7.10-2.1.4} [Replay Mod - Simple Pathing] (replaymod-1.7.10-2.1.4.jar)
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 430.91' Renderer: 'GeForce GTX 1070/PCIe/SSE2'
Launched Version: 1.7.10-Forge10.13.4.1558-1.7.10
LWJGL: 2.9.1
OpenGL: GeForce GTX 1070/PCIe/SSE2 GL version 4.6.0 NVIDIA 430.91, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [! §fLunar §7Private §8[§f16§7x§8].zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)