hello, so i'm having an issue when trying to render a test timelapse, when i try to render the camera path, or play it back in preview mode, the replay itself is paused and shows no movement of my character, blocks being placed or broken, etc, but it does show that when i play the replay itself, but this doesn't use the camera path i set, i have all the appropriate keyframes set too.
long story short, main issue is that when i render the camera path, or preview it, the replay itself is paused, but camera movement isn't, but replay playback itself works fine.
rendered video below:
https://youtu.be/uft-1oLOhQY
Edit: i also noticed that when i preview the playback for the camera path, the yellow replay tick on the timeline doesn't move.