Replay Mod Forums

Crash in the replay center
    • User
    • 20 forum posts
    User59
    #1

    Aug 14 15, 07:39 PM

    When i open the "Downloaded" tab in the replay center minecraft crashes.

    Crash Report: http://pastebin.com/YGFqf4eS


    • Developer
    • 1883 forum posts
    User10
    #2

    Aug 14 15, 07:49 PM

    Do you have any replays downloaded?


    • User
    • 20 forum posts
    User59
    #3

    Aug 14 15, 07:53 PM

    No, i don't.


    • Developer
    • 1883 forum posts
    User10
    #4

    Aug 14 15, 07:54 PM

    Ok, thanks for the bug report, we'll inform you once it's fixed.


    • User
    • 7 forum posts
    User1529
    #5

    Aug 15 15, 02:18 AM

    Same problem here. I've downloaded one replay.

    Spoiler: My crashreport



    • Developer
    • 1883 forum posts


    Same problem here. I've downloaded one replay.
    Spoiler: My crashreport


    This will be fixed with the next version (1.0.3).


    • Developer
    • 1883 forum posts
    User10
    #7

    Aug 16 15, 10:36 PM

    This should be fixed with the new version (1.0.3). Could you try to verify that?


    • User
    • 7 forum posts
    User1529
    #8

    Aug 17 15, 08:17 PM | Last edited: Aug 17 15, 08:28 PM

    I'll test the new version right now to see if everything works fine.

    So I tested it now. Minecraft doesn't crash when clicking the buttons but since the update my FPS are pretty bad. In v1.0.2 I've 60fps the whole time but in the newest version I nearly get over 30fps (same world, same position).
    I don't know what's changed but I think it shouldn't be that different.


    • Developer
    • 1883 forum posts
    User10

    in response to User1529

    #9

    Aug 17 15, 10:10 PM | Last edited: Aug 17 15, 10:10 PM


    I'll test the new version right now to see if everything works fine.

    So I tested it now. Minecraft doesn't crash when clicking the buttons but since the update my FPS are pretty bad. In v1.0.2 I've 60fps the whole time but in the newest version I nearly get over 30fps (same world, same position).
    I don't know what's changed but I think it shouldn't be that different.

    There isn't anything we've changed which should influence the performance.
    People have thanked us for increasing performance from 1.0.1 to 1.0.2 - we didn't do a thing.
    I suspect this might be a placebo of some sort. If we do increase performance in any noticeable way we do state that in the change log.
    I myself haven't noticed any difference from 1.0.2 to 1.0.3
    I suggest you load up 1.0.2 again and compare them directly, if you do indeed find some noticeable difference in performance which are reproducible, please open a new thread for that. I'll then send you a whole lot of versions (every single change we did in its own version). You can then test them all to find which commit caused the performance decrease. (That is assuming I cannot reproduce the performance difference myself, in which case I'd do all that myself). Once we know what change caused the decrease, we'll then try to fix it.


    • User
    • 7 forum posts



    I'll test the new version right now to see if everything works fine.

    So I tested it now. Minecraft doesn't crash when clicking the buttons but since the update my FPS are pretty bad. In v1.0.2 I've 60fps the whole time but in the newest version I nearly get over 30fps (same world, same position).
    I don't know what's changed but I think it shouldn't be that different.

    There isn't anything we've changed which should influence the performance.
    People have thanked us for increasing performance from 1.0.1 to 1.0.2 - we didn't do a thing.
    I suspect this might be a placebo of some sort. If we do increase performance in any noticeable way we do state that in the change log.
    I myself haven't noticed any difference from 1.0.2 to 1.0.3
    I suggest you load up 1.0.2 again and compare them directly, if you do indeed find some noticeable difference in performance which are reproducible, please open a new thread for that. I'll then send you a whole lot of versions (every single change we did in its own version). You can then test them all to find which commit caused the performance decrease. (That is assuming I cannot reproduce the performance difference myself, in which case I'd do all that myself). Once we know what change caused the decrease, we'll then try to fix it.

    I'll try this if I've time for it. I'm pretty busy this week so it might take a while.
    But I'll try it ^^