Replay Mod Forums

Please allow pausing while recording
    • User
    • 1 forum post
    User1712
    #1

    Aug 14 15, 01:59 PM

    I think it would be a helpful feature if you could start and stop while you recorded, so you could just record one thing you did, and not have to watch an entire clip to find it. To solve the problem where the server only transmits stuff once, the replay mod could always listen, and just delete the extra stuff that it didn't need.


    • User
    • 4 forum posts
    User1090
    #2

    Aug 14 15, 02:00 PM | Last edited: Aug 14 15, 02:00 PM

    Yes Pls


    • Developer
    • 1883 forum posts

    "To solve the problem where the server only transmits stuff once, the replay mod could always listen, and just delete the extra stuff that it didn't need."
    That's exactly what the replayeditor does, why not just use it?


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    • 125 forum posts
    User37
    #4

    Aug 14 15, 02:14 PM

    You should get used to using the M key to place markers that identify where points of interest are. That way, you don't need to watch the whole replay just to find a specific part. You can just skip to the marker :)


    • User
    • 16 forum posts
    User955

    in response to User10

    #5

    Aug 15 15, 05:34 PM


    "To solve the problem where the server only transmits stuff once, the replay mod could always listen, and just delete the extra stuff that it didn't need."
    That's exactly what the replayeditor does, why not just use it?

    Because it can't be done in-game.

    For example, if want to start a game of, lets say, skywars and I started in the main lobby, I'd have to load the replay, remember the time of the beginning of the match AND the end of the match (there's no way to automatically cut from a specific time in the video until the end), and then load the (new) file again. It would be easier if I could just join the server, pause it (or even have the ability to pause the video before joining the server?) and resume the recording when starting the game, and pausing once you've won. Would save some time!



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    • 26 forum posts
    User16
    #6

    Aug 15 15, 05:47 PM

    So you are suggesting something like an auto trim feature where you can mark an in and out point in game while you are playing and then have it automatically trim off the rest? I think that would be really cool. I am not sure if that is practical from a development sense though.


    • Developer
    • 1883 forum posts
    User10

    in response to User955

    #7

    Aug 15 15, 06:31 PM



    "To solve the problem where the server only transmits stuff once, the replay mod could always listen, and just delete the extra stuff that it didn't need."
    That's exactly what the replayeditor does, why not just use it?

    Because it can't be done in-game.

    For example, if want to start a game of, lets say, skywars and I started in the main lobby, I'd have to load the replay, remember the time of the beginning of the match AND the end of the match (there's no way to automatically cut from a specific time in the video until the end), and then load the (new) file again. It would be easier if I could just join the server, pause it (or even have the ability to pause the video before joining the server?) and resume the recording when starting the game, and pausing once you've won. Would save some time!

    AND the end of the match (there's no way to automatically cut from a specific time in the video until the end),
    Yes, there is. As of 1.0.2 you can just leave that field empty and it'll trim till the end. Pre-1.0.2 you can just input a gigantic number.
    We are also considering to allow the user to select a marker keyframe instead of a timestamp.

    Also, there is no such thing as pausing a replay, that's technically not possible. All we can do is squash all packets into one single point in time and remove redundant packets (and that's what the Replay Editor does, however it isn't directly compatible with recording as it's based on the Replay Studio API which is a separate project).


    • User
    • 16 forum posts
    User955

    in response to User10

    #8

    Aug 15 15, 10:01 PM




    "To solve the problem where the server only transmits stuff once, the replay mod could always listen, and just delete the extra stuff that it didn't need."
    That's exactly what the replayeditor does, why not just use it?

    Because it can't be done in-game.

    For example, if want to start a game of, lets say, skywars and I started in the main lobby, I'd have to load the replay, remember the time of the beginning of the match AND the end of the match (there's no way to automatically cut from a specific time in the video until the end), and then load the (new) file again. It would be easier if I could just join the server, pause it (or even have the ability to pause the video before joining the server?) and resume the recording when starting the game, and pausing once you've won. Would save some time!

    AND the end of the match (there's no way to automatically cut from a specific time in the video until the end),
    Yes, there is. As of 1.0.2 you can just leave that field empty and it'll trim till the end. Pre-1.0.2 you can just input a gigantic number.
    We are also considering to allow the user to select a marker keyframe instead of a timestamp.

    Also, there is no such thing as pausing a replay, that's technically not possible. All we can do is squash all packets into one single point in time and remove redundant packets (and that's what the Replay Editor does, however it isn't directly compatible with recording as it's based on the Replay Studio API which is a separate project).

    "Yes, there is. As of 1.0.2 you can just leave that field empty and it'll trim till the end. Pre-1.0.2 you can just input a gigantic number. "
    I didn't know that! Sorry about that. Will certainly be very useful. Perhaps add a notice message in the replay editor about that, I think that'll help players that are too lazy to read everything in the documentation.


    • User
    • 1 forum post
    User4194
    #9

    Nov 30 15, 09:16 AM

    But if i recorded 3 hour,i need a long time to load it


    • User
    • 132 forum posts


    But if i recorded 3 hour,i need a long time to load it

    To avoid this, I have the habit of placing an Event Marker for every time I enter a server. And when there is this one game which I know I want to look back on, I place another event marker before I leave the server, and then another one after I left the game. This allows me to later on find that one game which I want to cut out of the hours of footage without needing to Jump in the Timeframe.

    Since cropping out footage mid-game doesn't work well with the replay, I edit with only one server/game at a time and compile it in Premiere Pro. If you want me to go into further detail, I can bring imagery to further explain my techniques.