Replay Mod Forums

World Glitching on Teleportation or Death
    • User
    • 7 forum posts
    User27881
    #1

    Dec 02 16, 04:42 PM

    - Your OS (Mac/Windows/etc) including architecture (32x/64x): Windows 10 64bit
    - Version of Forge: 1.10.2-12.18.2.2171
    - Version of Java: 1.8.0_111
    - What other mods you have installed: None

    When using the replay mod 1.10.2 version beta I am getting a bug with the replay glitching when a spectated player dying or being teleported causes the replay to glitch.

    To replicate this error something can be recorded using the mod in single-player, then a command block is activated teleporting the player is activated. Or if the player dies. The replay is then loaded into the viewer and the player is spectated and keyframes are added. However when the first teleport or death occurs the rest of the replay file becomes glitched in an unloaded part of the world.

    If further spectator keyframes are added to ideally create a full render from the players point of view and it's rendered the same issue occurs. The video is render perfectly until the first teleport or death and then the video will just show 1/2 of an unloaded world glitching in the ground.

    I have used the same method and technique on the 1.8 version of the mod with no issues with player teleportation or death.

    I have uploaded the replay file with the error here: https://drive.google.com/file/d/0B8J0RqgDPOYnTHFPWHMzelZCa0k/view?usp=sharing

    Any help if this is an error my end or a bug in the mod would be appreciated!


    • Developer
    • 818 forum posts
    User1
    #2

    Dec 02 16, 04:48 PM | Last edited: Dec 02 16, 04:49 PM

    This is a known bug and will be fixed in the next beta version :)
    Thanks for your in-depth report!


    • User
    • 7 forum posts
    User27881
    #3

    Jan 26 17, 11:22 AM | Last edited: Jan 26 17, 11:23 AM

    Hey CrushedPixel

    I've tried using the latest version on 1.9.4 Beta b5 and the same error is occuring. After rendering out a 360° video, after the first point of death the video gains artifacts as shown:

    Am I missing a setting or possibly doing something wrong with my keyframes, etc?
    Cheers


    • Developer
    • 818 forum posts
    User1
    #4

    Jan 26 17, 11:26 AM

    Please create a new thread for this issue, as it's not related to the original post.