Hm so the devs are working on replaymod 2.0, it would be nice to keep everybody updated on the homepage, an post informing the progress and what's happening every often.
About the bugs, I don't notice many bugs myself only these two:
1) Sometimes the replay is not saved to mcpr and remains on tmcpr forever, so we can't use it.
2) When I'm working on a replay I tend to replay it many times to adjust the keyframe timings and camera angles, the problem is that replaymod gets heavier on every rewind, after some rewinds it starts getting huge fps drop and I have to reopen the game. It happens even if I set the game to use 10GB of RAM, this indicates a resource leak somewhere.
That bugs exists for a long time, the resource leak is annoying but we can deal with it easily restarting the game, but when the replay isn't saved correctly it's a pain to make it work. This was reported many times but was never fixed