Replay Mod Forums

Crash after render, if there is no output
    • Moderator
    • Beta Tester
    • 357 forum posts
    User13
    #1

    Feb 27 16, 06:18 PM

    Today, I tried out, if I can pipe the output into ffplay, instead of ffmpeg. It worked, but after the render, Minecraft crashed, because it couldn't find the file, that got rendered (Mainly because ffplay wasn't saving anything...)

    I also found a thread, where the reporter, had the same crash report, but probably without any command line args.

    Spoiler: Crash report


    • Developer
    • 818 forum posts
    User1
    #2

    Feb 27 16, 06:49 PM

    To display the "Done Rendering" screen, the ReplayMod finds out where exactly the rendered file is by parsing (reading and analyzing) the export.log file generated by ffmpeg. If you use a different tool like ffplay which does not produce a similar log output, it won't find the filename in the log and therefore crash.

    Do you think we should instead of letting MC crash just not show the "Done Rendering" screen and throw an error in the console?


    • Moderator
    • Beta Tester
    • 357 forum posts
    User13
    #3

    Feb 27 16, 09:43 PM

    This, or don't even show the "Done rendering" screen.