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Locked Render Menu crashes MC if using Sphax PureBDcraft
    • User
    • 62 forum posts
    User81476
    #1

    Oct 01 17, 02:35 PM

    I have 'Render' set-up and when using MC default textures with skies from Halcyon Days, I can render movies perfectly.

    When I switch to using PureBDcraft by Sphax with skies from Halcyon Days, I get various styles of crash when looking at the Render menu.

    I suspect there is an issue with the Replay Mod gui attempting to render the PureBDcraft custom font into the menus.
    The Render menu appears incomplete and what is there does not fit on the screen.
    The fml-client log lists:
    [18:07:00] [main/INFO] [STDERR/]: [java.lang.Throwable:printStackTrace:634]: at net.minecraft.client.gui.FontRenderer.func_78280_d(FontRenderer.java:1016)
    ...approximately 227,700 times.
    In the background of the Render menu the following appears repeated until crash:
    OpenGL Error: 1283 (Stack overflow)
    I have a screenshot of the broken menu with the errors in the background if it will help.

    Spoiler: Crash Report



    • Developer
    • 1883 forum posts
    User10
    #2

    Oct 01 17, 02:36 PM

    This is a bug in Optifine. HD fonts on some systems are bugged. Try to remove either just the fonts from your resource pack or remove your resource pack as a whole.

    To remove the HD fonts from your resource pack do this:
    1. Open the resource pack .zip file
    2. Go into assets/minecraft/textures and remove the font folder
    3. Go into assets/minecraft/mcpatcher and remove the MCfont folder
    If you're on Windows, there's also a video in case you're not sure how to do the above: https://youtu.be/In-VJrpF5UU


    • User
    • 62 forum posts
    User81476
    #3

    Oct 01 17, 02:40 PM

    Brilliant, thank-you!

    It's not like I *need* the fonts for rendering, just the textures.

    Mitch